![]() The plague bar had red for plague (outbreak) and blue for purity (cure) progress. Purity could be rolled over each day and shared to purify someone, or traded to complete skills for the day. A reset occurred every 24 hours with any plague marks you had dumping to help the plague bar. Depending on your status and chosen profession, you would assist the plague or combat it with your actions. Once registered for the event, you had access to the one page that was used throughout to track the plague’s progress, do all your available actions throughout the day, and make up links for others to fill, to gain more plague or purity. I became purified and did my best to help purify the plagued we kept drawing into our fairly large group that will be at least a county, if not a kingdom someday in Elyria. However, when another Gaiscioch member invited anyone interested to join in with a group doing the event, I hopped on over and got a clue. I did not jump on this event immediately, with the email telling me about it, due to crazy life in general. This event proved that further, making me wish I had a budget to upgrade my Elyrian package, but there is still time for that. Time flies for sure, but Soulbound Studios has done a great job with their public to keep us in the loop. I realized, looking at my account, I’ve been a three year lurker of this game. Thankfully, plenty of pure people existed and many were purified, including myself. As the plagued, you wound up helping the plague spread, unless you found someone to help purify you. If you were not a package holder at the start of the event, you were put amongst the plagued. ![]() I found this rather refreshing, compared to several of my game experiences in pre launch scenarios of the past three years. After that, you can determine if you want to pay for a new spark to keep the soul’s legacy going. This package includes the choice of three souls and one spark (life) to live with that soul, along with some other perks. Even better, if you did not have one, just registering and joining in this event, gave you the Elyrian package. ![]() To determine the outcome of the Searing Plague, Soulbound Studios made available to all players registered at their site an opportunity to determine how the plague was truly fought with a six week event that occurred in August and September. The effects of it still impact Elyria to this day. ![]() Six hundred years ago the Searing Plague engulfed the world of Elyria for several years as many tried to thwart it or hide from it. Judge for yourself below.REVIEWS Chronicles of Elyria: The Searing Plague and Beyond As a proof of concept, though, the footage is certainly meritorious in that we get to see all of the little pieces working together. One should bear in mind that the footage in question is clearly very early, so expect lots of jankiness such as massive framerate drops, simplistic graphics, and extremely rough combat. According to the video description, this sort of internal playtesting happens twice a week. The video takes us through some character creation and then to the game’s world, where the player avatar strides around a dark forest, fiddles with their inventory, and swings a sword at a poor NPC. The footage in question is captured from this past Thursday of a “prelyria” build, which is effectively a pre-alpha version of the game. Well, now we’ve got the bones of a sandbox MMORPG to show off with some new internal playtest footage. A common complaint among those who are watching the development of Chronicles of Elyria from the sidelines is that there’s not much actual game being shown off, with only claiming non-existent lands or secession from unbuilt kingdoms to show for it.
0 Comments
Leave a Reply. |